using System; namespace XUtliPoolLib { public class ItemBuffTable : CVSReader { public ItemBuffTable.RowData[] Table = null; public class RowData { public uint ItemId; public SeqListRef Buffs; public string Name; } public ItemBuffTable.RowData GetByItemId(uint key) { bool flag = this.Table == null || this.Table.Length == 0; ItemBuffTable.RowData result; if (flag) { result = null; } else { for (int i = 0; i < this.Table.Length; i++) { bool flag2 = this.Table[i].ItemId == key; if (flag2) { return this.Table[i]; } } result = null; } return result; } protected override void ReadLine(XBinaryReader reader) { ItemBuffTable.RowData rowData = new ItemBuffTable.RowData(); base.Read(reader, ref rowData.ItemId, CVSReader.uintParse); this.columnno = 0; rowData.Buffs.Read(reader, this.m_DataHandler); this.columnno = 1; base.Read(reader, ref rowData.Name, CVSReader.stringParse); this.columnno = 2; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new ItemBuffTable.RowData[lineCount]; } else { this.Table = null; } } } }