using System; namespace XUtliPoolLib { public class NestStarReward : CVSReader { public NestStarReward.RowData[] Table = null; public class RowData { public uint Type; public uint Stars; public uint IsHadTittle; public string Tittle; public SeqListRef Reward; } protected override void ReadLine(XBinaryReader reader) { NestStarReward.RowData rowData = new NestStarReward.RowData(); base.Read(reader, ref rowData.Type, CVSReader.uintParse); this.columnno = 0; base.Read(reader, ref rowData.Stars, CVSReader.uintParse); this.columnno = 1; base.Read(reader, ref rowData.IsHadTittle, CVSReader.uintParse); this.columnno = 2; base.Read(reader, ref rowData.Tittle, CVSReader.stringParse); this.columnno = 3; rowData.Reward.Read(reader, this.m_DataHandler); this.columnno = 4; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new NestStarReward.RowData[lineCount]; } else { this.Table = null; } } } }