using System; namespace XUtliPoolLib { public class PetBubble : CVSReader { public PetBubble.RowData[] Table = null; public class RowData { public uint id; public uint ActionID; public string ActionFile; public string[] Bubble; public float BubbleTime; public uint Weights; public string SEFile; } protected override void ReadLine(XBinaryReader reader) { PetBubble.RowData rowData = new PetBubble.RowData(); base.Read(reader, ref rowData.id, CVSReader.uintParse); this.columnno = 0; base.Read(reader, ref rowData.ActionID, CVSReader.uintParse); this.columnno = 1; base.Read(reader, ref rowData.ActionFile, CVSReader.stringParse); this.columnno = 2; base.ReadArray(reader, ref rowData.Bubble, CVSReader.stringParse); this.columnno = 4; base.Read(reader, ref rowData.BubbleTime, CVSReader.floatParse); this.columnno = 5; base.Read(reader, ref rowData.Weights, CVSReader.uintParse); this.columnno = 6; base.Read(reader, ref rowData.SEFile, CVSReader.stringParse); this.columnno = 7; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new PetBubble.RowData[lineCount]; } else { this.Table = null; } } } }