using System; namespace XUtliPoolLib { public class PetLevelTable : CVSReader { public PetLevelTable.RowData[] Table = null; public class RowData { public uint PetsID; public uint level; public uint exp; public SeqListRef PetsAttributes; } protected override void ReadLine(XBinaryReader reader) { PetLevelTable.RowData rowData = new PetLevelTable.RowData(); base.Read(reader, ref rowData.PetsID, CVSReader.uintParse); this.columnno = 0; base.Read(reader, ref rowData.level, CVSReader.uintParse); this.columnno = 1; base.Read(reader, ref rowData.exp, CVSReader.uintParse); this.columnno = 2; rowData.PetsAttributes.Read(reader, this.m_DataHandler); this.columnno = 3; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new PetLevelTable.RowData[lineCount]; } else { this.Table = null; } } } }