using System; namespace XUtliPoolLib { public class PokerTournamentReward : CVSReader { public PokerTournamentReward.RowData[] Table = null; public class RowData { public SeqRef Rank; public SeqListRef Reward; } protected override void ReadLine(XBinaryReader reader) { PokerTournamentReward.RowData rowData = new PokerTournamentReward.RowData(); rowData.Rank.Read(reader, this.m_DataHandler); this.columnno = 0; rowData.Reward.Read(reader, this.m_DataHandler); this.columnno = 1; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new PokerTournamentReward.RowData[lineCount]; } else { this.Table = null; } } } }