using System; namespace XUtliPoolLib { public class SkillEmblem : CVSReader { public SkillEmblem.RowData[] Table = null; public class RowData { public uint EmblemID; public string SkillScript; public byte SkillType; public byte SkillPercent; public string SkillName; public uint SkillPPT; public string ExSkillScript; public string[] OtherSkillScripts; } public SkillEmblem.RowData GetByEmblemID(uint key) { bool flag = this.Table == null || this.Table.Length == 0; SkillEmblem.RowData result; if (flag) { result = null; } else { result = this.BinarySearchEmblemID(key); } return result; } private SkillEmblem.RowData BinarySearchEmblemID(uint key) { int num = 0; int num2 = this.Table.Length - 1; SkillEmblem.RowData rowData; SkillEmblem.RowData rowData2; SkillEmblem.RowData rowData3; for (;;) { rowData = this.Table[num]; bool flag = rowData.EmblemID == key; if (flag) { break; } rowData2 = this.Table[num2]; bool flag2 = rowData2.EmblemID == key; if (flag2) { goto Block_2; } bool flag3 = num2 - num <= 1; if (flag3) { goto Block_3; } int num3 = num + (num2 - num) / 2; rowData3 = this.Table[num3]; bool flag4 = rowData3.EmblemID.CompareTo(key) > 0; if (flag4) { num2 = num3; } else { bool flag5 = rowData3.EmblemID.CompareTo(key) < 0; if (!flag5) { goto IL_B1; } num = num3; } if (num >= num2) { goto Block_6; } } return rowData; Block_2: return rowData2; Block_3: return null; IL_B1: return rowData3; Block_6: return null; } protected override void ReadLine(XBinaryReader reader) { SkillEmblem.RowData rowData = new SkillEmblem.RowData(); base.Read(reader, ref rowData.EmblemID, CVSReader.uintParse); this.columnno = 0; base.Read(reader, ref rowData.SkillScript, CVSReader.stringParse); this.columnno = 1; base.Read(reader, ref rowData.SkillType, CVSReader.byteParse); this.columnno = 2; base.Read(reader, ref rowData.SkillPercent, CVSReader.byteParse); this.columnno = 3; base.Read(reader, ref rowData.SkillName, CVSReader.stringParse); this.columnno = 4; base.Read(reader, ref rowData.SkillPPT, CVSReader.uintParse); this.columnno = 5; base.Read(reader, ref rowData.ExSkillScript, CVSReader.stringParse); this.columnno = 7; base.ReadArray(reader, ref rowData.OtherSkillScripts, CVSReader.stringParse); this.columnno = 8; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new SkillEmblem.RowData[lineCount]; } else { this.Table = null; } } } }