using System; namespace XUtliPoolLib { public class TrophyReward : CVSReader { public TrophyReward.RowData[] Table = null; public class RowData { public int HonourRank; public int TrophyScore; public SeqListRef Rewards; } protected override void ReadLine(XBinaryReader reader) { TrophyReward.RowData rowData = new TrophyReward.RowData(); base.Read(reader, ref rowData.HonourRank, CVSReader.intParse); this.columnno = 0; base.Read(reader, ref rowData.TrophyScore, CVSReader.intParse); this.columnno = 1; rowData.Rewards.Read(reader, this.m_DataHandler); this.columnno = 2; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new TrophyReward.RowData[lineCount]; } else { this.Table = null; } } } }