using System; namespace XUtliPoolLib { public enum XDebugChannel { XDebug_Invalid, XDebug_Default, XDebug_Move, XDebug_Skill = 4, XDebug_Buff = 8, XDebug_Death = 16, XDebug_AI = 32, XDebug_UI = 64, XDebug_Component = 128, XDebug_Network = 256 } }