using System; namespace XUtliPoolLib { public class XLuaLong { public string str; public XLuaLong(string _str) { this.str = _str; } public ulong Get() { bool flag = string.IsNullOrEmpty(this.str); if (flag) { XSingleton.singleton.AddErrorLog("", null, null, null, null, null); } return ulong.Parse(this.str); } } }