using System; namespace XUtliPoolLib { public enum XStringDefine { STRING_START, COMMON_OK, COMMON_CANCEL, COMMON_CONNECTION_CLOSE, COMMON_AREA, COMMON_BATTLE, BATTLE_POFANG = 20, BATTLE_BAOJI, SERVER_STATE_FREE = 50, SERVER_STATE_NORMAL, SERVER_STATE_BUSY, SERVER_STATE_CLOSE, SERVER_NEW, SKILL_LEARN = 100, SKILL_PROMOTE_REQUIRE, SKILL_OVERVIEW, SKILL_PROMOTE, SKILL_RESET_SP, SKILL_RESET_PROF, SKILL_CAN_PROMOTE, SKILL_WILL_PROMOTE, ITEM_REQUIRE_LEVEL = 200, ITEM_PART_HEAD, ITEM_PART_UPPERBODY, ITEM_PART_LOWERBODY, ITEM_PART_GLOVES, ITEM_PART_BOOTS, ITEM_PART_MAINWEAPON, ITEM_PART_SECWEAPON, ITEM_PART_NECKLACE, ITEM_PART_EARRING, ITEM_PART_RING1, ITEM_PART_RING2, FASHION_HEAD, FASHION_UPPERBODY, FASHION_LOWERBODY, FASHION_GLOVES, FASHION_BOOTS, FASHION_MAINWEAPON, FASHION_SECWEAPON, FASHION_WINGS, FASHION_TAIL, FASHION_DECAL, FASHION_PREFIX, FASHION_HAIR, ARTIFACT_ANSAB = 230, ARTIFACT_GRAIL, ARTIFACT_BATTLEHEART, ARTIFACT_DRAGONHORN, DRAW_FREE = 1000, DRAW_ONE_AGAIN, DRAW_TEN_AGAIN } }