using System; namespace XUtliPoolLib { public class YorozuyaTable : CVSReader { public YorozuyaTable.RowData[] Table = null; public class RowData { public byte ID; public SeqListRef SceneIDs; public string IconName; public string Name; public byte IsOpen; } public YorozuyaTable.RowData GetByID(byte key) { bool flag = this.Table == null || this.Table.Length == 0; YorozuyaTable.RowData result; if (flag) { result = null; } else { for (int i = 0; i < this.Table.Length; i++) { bool flag2 = this.Table[i].ID == key; if (flag2) { return this.Table[i]; } } result = null; } return result; } protected override void ReadLine(XBinaryReader reader) { YorozuyaTable.RowData rowData = new YorozuyaTable.RowData(); base.Read(reader, ref rowData.ID, CVSReader.byteParse); this.columnno = 0; rowData.SceneIDs.Read(reader, this.m_DataHandler); this.columnno = 1; base.Read(reader, ref rowData.IconName, CVSReader.stringParse); this.columnno = 2; base.Read(reader, ref rowData.Name, CVSReader.stringParse); this.columnno = 3; base.Read(reader, ref rowData.IsOpen, CVSReader.byteParse); this.columnno = 4; this.Table[this.lineno] = rowData; this.columnno = -1; } protected override void OnClear(int lineCount) { bool flag = lineCount > 0; if (flag) { this.Table = new YorozuyaTable.RowData[lineCount]; } else { this.Table = null; } } } }