//// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com /// CopyRotationValue.cs /// Copy the targets transforms rotational value. using UnityEngine; using System.Collections; namespace ProFlares { public class CopyRotationValue : MonoBehaviour { public Transform target; Transform thisTrans; void Start () { thisTrans = transform; if(target == null) this.enabled = false; } void LateUpdate () { thisTrans.localRotation = target.rotation; } } }