/// ProFlares - v1.08 - Copyright 2014-2015 All rights reserved - ProFlares.com using UnityEngine; using System.Collections; public class SwitchCameraDemo : MonoBehaviour { public ProFlareBatch flareBatch; public Camera camera1; public Camera camera2; public bool switchNow; bool ping; void Start () { camera2.enabled = false; } void Update () { if(switchNow){ switchNow = false; if(!ping){ ping = true; flareBatch.SwitchCamera(camera2); camera2.enabled = true; camera1.enabled = false; }else{ ping = false; flareBatch.SwitchCamera(camera1); camera1.enabled = true; camera2.enabled = false; } } } }