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-rw-r--r--Tools/Hazel-Networking/Hazel/UPnP/NetUtility.cs158
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diff --git a/Tools/Hazel-Networking/Hazel/UPnP/NetUtility.cs b/Tools/Hazel-Networking/Hazel/UPnP/NetUtility.cs
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+++ b/Tools/Hazel-Networking/Hazel/UPnP/NetUtility.cs
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+using System;
+using System.Collections.Generic;
+using System.Net;
+using System.Net.NetworkInformation;
+using System.Net.Sockets;
+
+namespace Hazel.UPnP
+{
+ internal class NetUtility
+ {
+ private static IList<NetworkInterface> GetValidNetworkInterfaces()
+ {
+ var nics = NetworkInterface.GetAllNetworkInterfaces();
+ if (nics == null || nics.Length < 1)
+ return new NetworkInterface[0];
+
+ var validInterfaces = new List<NetworkInterface>(nics.Length);
+
+ NetworkInterface best = null;
+ foreach (NetworkInterface adapter in nics)
+ {
+ if (adapter.NetworkInterfaceType == NetworkInterfaceType.Loopback || adapter.NetworkInterfaceType == NetworkInterfaceType.Unknown)
+ continue;
+ if (!adapter.Supports(NetworkInterfaceComponent.IPv4) && !adapter.Supports(NetworkInterfaceComponent.IPv6))
+ continue;
+ if (best == null)
+ best = adapter;
+ if (adapter.OperationalStatus != OperationalStatus.Up)
+ continue;
+
+ // make sure this adapter has any ip addresses
+ IPInterfaceProperties properties = adapter.GetIPProperties();
+ foreach (UnicastIPAddressInformation unicastAddress in properties.UnicastAddresses)
+ {
+ if (unicastAddress != null && unicastAddress.Address != null)
+ {
+ // Yes it does, add this network interface.
+ validInterfaces.Add(adapter);
+ break;
+ }
+ }
+ }
+
+ if (validInterfaces.Count == 0 && best != null)
+ validInterfaces.Add(best);
+
+ return validInterfaces;
+ }
+
+ /// <summary>
+ /// Gets the addresses from all active network interfaces, but at most one per interface.
+ /// </summary>
+ /// <param name="addressFamily">The <see cref="AddressFamily"/> of the addresses to return</param>
+ /// <returns>An <see cref="ICollection{T}"/> of <see cref="UnicastIPAddressInformation"/>.</returns>
+ public static ICollection<UnicastIPAddressInformation> GetAddressesFromNetworkInterfaces(AddressFamily addressFamily)
+ {
+ var unicastAddresses = new List<UnicastIPAddressInformation>();
+
+ foreach (NetworkInterface adapter in GetValidNetworkInterfaces())
+ {
+ IPInterfaceProperties properties = adapter.GetIPProperties();
+ foreach (UnicastIPAddressInformation unicastAddress in properties.UnicastAddresses)
+ {
+ if (unicastAddress != null && unicastAddress.Address != null && unicastAddress.Address.AddressFamily == addressFamily)
+ {
+ unicastAddresses.Add(unicastAddress);
+ break;
+ }
+ }
+ }
+
+ return unicastAddresses;
+ }
+
+ /// <summary>
+ /// Gets my local IPv4 address (not necessarily external) and subnet mask
+ /// </summary>
+ public static IPAddress GetMyAddress(out IPAddress mask)
+ {
+ var networkInterfaces = GetValidNetworkInterfaces();
+ IPInterfaceProperties properties = null;
+
+ if (networkInterfaces.Count > 0)
+ properties = networkInterfaces[0]?.GetIPProperties();
+
+ if (properties != null)
+ {
+ foreach (UnicastIPAddressInformation unicastAddress in properties.UnicastAddresses)
+ {
+ if (unicastAddress != null && unicastAddress.Address != null && unicastAddress.Address.AddressFamily == AddressFamily.InterNetwork)
+ {
+ mask = unicastAddress.IPv4Mask;
+ return unicastAddress.Address;
+ }
+ }
+ }
+
+ mask = null;
+ return null;
+ }
+
+ /// <summary>
+ /// Gets the broadcast address for the first network interface or, if not able to,
+ /// the limited broadcast address.
+ /// </summary>
+ /// <returns>An <see cref="IPAddress"/> for broadcasting.</returns>
+ public static IPAddress GetBroadcastAddress()
+ {
+ var networkInterfaces = GetValidNetworkInterfaces();
+ IPInterfaceProperties properties = null;
+
+ if (networkInterfaces.Count > 0)
+ properties = networkInterfaces[0]?.GetIPProperties();
+
+ if (properties != null)
+ {
+ foreach (UnicastIPAddressInformation unicastAddress in properties.UnicastAddresses)
+ {
+ IPAddress ipAddress = GetBroadcastAddress(unicastAddress);
+ if (ipAddress != null)
+ {
+ return ipAddress;
+ }
+ }
+ }
+
+ return IPAddress.Broadcast;
+ }
+
+ /// <summary>
+ /// Gets the broadcast address for the given <paramref name="unicastAddress"/>.
+ /// </summary>
+ /// <param name="unicastAddress">A <see cref="UnicastIPAddressInformation"/></param>
+ /// <returns>An <see cref="IPAddress"/> for broadcasting, null if the <paramref name="unicastAddress"/>
+ /// is not an IPv4 address.</returns>
+ public static IPAddress GetBroadcastAddress(UnicastIPAddressInformation unicastAddress)
+ {
+ if (unicastAddress != null && unicastAddress.Address != null && unicastAddress.Address.AddressFamily == AddressFamily.InterNetwork)
+ {
+ var mask = unicastAddress.IPv4Mask;
+ byte[] ipAdressBytes = unicastAddress.Address.GetAddressBytes();
+ byte[] subnetMaskBytes = mask.GetAddressBytes();
+
+ if (ipAdressBytes.Length != subnetMaskBytes.Length)
+ throw new ArgumentException("Lengths of IP address and subnet mask do not match.");
+
+ byte[] broadcastAddress = new byte[ipAdressBytes.Length];
+ for (int i = 0; i < broadcastAddress.Length; i++)
+ {
+ broadcastAddress[i] = (byte)(ipAdressBytes[i] | (subnetMaskBytes[i] ^ 255));
+ }
+ return new IPAddress(broadcastAddress);
+ }
+
+ return null;
+ }
+ }
+}