From b1d4e9866de19c70174553e543e81ef4473dee6c Mon Sep 17 00:00:00 2001
From: chai <chaifix@163.com>
Date: Thu, 2 Dec 2021 12:46:50 +0800
Subject: *number -> fixed

---
 Client/Source/Phy2DLite/Body.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'Client/Source/Phy2DLite/Body.cpp')

diff --git a/Client/Source/Phy2DLite/Body.cpp b/Client/Source/Phy2DLite/Body.cpp
index 993c3f8..7b1c3e3 100644
--- a/Client/Source/Phy2DLite/Body.cpp
+++ b/Client/Source/Phy2DLite/Body.cpp
@@ -20,7 +20,7 @@ Body::Body()
     invI = _0;
 }
 
-void Body::Set(const Vec2& w, number m)
+void Body::Set(const Vec2& w, fixed m)
 {
     position.Set(_0, _0);
     rotation = _0;
@@ -35,9 +35,9 @@ void Body::Set(const Vec2& w, number m)
 
     if (mass < NUMBER_MAX)
     {
-        invMass = (number)_1 / mass;
+        invMass = (fixed)_1 / mass;
         I = mass * (width.x * width.x + width.y * width.y) / _12;
-        invI = (number)_1 / I;
+        invI = (fixed)_1 / I;
     }
     else
     {
-- 
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