From 9e0e01b7f4375063f06e494113187d48614628e0 Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 30 Nov 2021 22:25:37 +0800 Subject: +init --- .../imgui/misc/single_file/imgui_single_file.h | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 Client/ThirdParty/imgui/misc/single_file/imgui_single_file.h (limited to 'Client/ThirdParty/imgui/misc/single_file/imgui_single_file.h') diff --git a/Client/ThirdParty/imgui/misc/single_file/imgui_single_file.h b/Client/ThirdParty/imgui/misc/single_file/imgui_single_file.h new file mode 100644 index 0000000..6c1fb36 --- /dev/null +++ b/Client/ThirdParty/imgui/misc/single_file/imgui_single_file.h @@ -0,0 +1,18 @@ +// dear imgui: single-file wrapper include +// We use this to validate compiling all *.cpp files in a same compilation unit. +// Users of that technique (also called "Unity builds") can generally provide this themselves, +// so we don't really recommend you use this in your projects. + +// Do this: +// #define IMGUI_IMPLEMENTATION +// Before you include this file in *one* C++ file to create the implementation. +// Using this in your project will leak the contents of imgui_internal.h and ImVec2 operators in this compilation unit. +#include "../../imgui.h" + +#ifdef IMGUI_IMPLEMENTATION +#include "../../imgui.cpp" +#include "../../imgui_demo.cpp" +#include "../../imgui_draw.cpp" +#include "../../imgui_tables.cpp" +#include "../../imgui_widgets.cpp" +#endif -- cgit v1.1-26-g67d0