From 766cdff5ffa72b65d7f106658d1603f47739b2ba Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 27 Oct 2023 11:05:14 +0800 Subject: + init --- GameCode/Aim.cs | 39 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 GameCode/Aim.cs (limited to 'GameCode/Aim.cs') diff --git a/GameCode/Aim.cs b/GameCode/Aim.cs new file mode 100644 index 0000000..45288a5 --- /dev/null +++ b/GameCode/Aim.cs @@ -0,0 +1,39 @@ +using UnityEngine; + +public class Aim : MonoBehaviour +{ + private GeneralInput input; + + private HoldingObject holdingObject; + + private CharacterData data; + + private Vector3 aimDirection; + + private void Awake() + { + input = GetComponent(); + data = GetComponent(); + holdingObject = GetComponentInChildren(); + } + + private void Update() + { + if ((double)input.aimDirection.magnitude > 0.2) + { + aimDirection = input.aimDirection; + } + if (input.direction.magnitude > 0.2f && Optionshandler.leftStickAim && input.aimDirection == Vector3.zero) + { + aimDirection = input.direction; + } + if ((bool)holdingObject) + { + if (aimDirection != Vector3.zero) + { + holdingObject.transform.rotation = Quaternion.LookRotation(aimDirection); + } + data.aimDirection = aimDirection; + } + } +} -- cgit v1.1-26-g67d0