From 766cdff5ffa72b65d7f106658d1603f47739b2ba Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 27 Oct 2023 11:05:14 +0800 Subject: + init --- GameCode/Gravity.cs | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 GameCode/Gravity.cs (limited to 'GameCode/Gravity.cs') diff --git a/GameCode/Gravity.cs b/GameCode/Gravity.cs new file mode 100644 index 0000000..1d9cb83 --- /dev/null +++ b/GameCode/Gravity.cs @@ -0,0 +1,35 @@ +using UnityEngine; + +public class Gravity : MonoBehaviour +{ + public float gravityForce; + + public float exponent = 1f; + + private PlayerVelocity rig; + + private CharacterData data; + + private void Start() + { + data = GetComponent(); + rig = GetComponent(); + } + + private void FixedUpdate() + { + float num = data.sinceGrounded; + if (data.sinceWallGrab < num) + { + num = data.sinceWallGrab; + } + if (num > 0f) + { + rig.AddForce(Vector3.down * TimeHandler.timeScale * Mathf.Pow(num, exponent) * gravityForce * rig.mass, ForceMode2D.Force); + } + else + { + rig.AddForce(Vector3.down * TimeHandler.timeScale * num * gravityForce * rig.mass, ForceMode2D.Force); + } + } +} -- cgit v1.1-26-g67d0