From 766cdff5ffa72b65d7f106658d1603f47739b2ba Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 27 Oct 2023 11:05:14 +0800 Subject: + init --- GameCode/GridBounceCircle.cs | 57 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 57 insertions(+) create mode 100644 GameCode/GridBounceCircle.cs (limited to 'GameCode/GridBounceCircle.cs') diff --git a/GameCode/GridBounceCircle.cs b/GameCode/GridBounceCircle.cs new file mode 100644 index 0000000..f0c6b53 --- /dev/null +++ b/GameCode/GridBounceCircle.cs @@ -0,0 +1,57 @@ +using System.Collections; +using UnityEngine; + +public class GridBounceCircle : GridObject +{ + private float m_startSize; + + private bool isBlooping; + + private float currentDistance; + + private void Start() + { + m_startSize = base.transform.localScale.x; + } + + public override void BopCall(float power) + { + if (!isBlooping || (isBlooping && power > currentDistance)) + { + StopAllCoroutines(); + StartCoroutine(Blop(power)); + } + } + + public override void OnSetSize(float size) + { + if (!isBlooping) + { + base.transform.localScale = Vector3.one * size * m_startSize; + } + } + + private IEnumerator Blop(float power) + { + isBlooping = true; + currentDistance = power; + float maxSize = Mathf.Lerp(1f * m_startSize, 3f * m_startSize, power); + float timer2 = 0f; + while (timer2 < 1f) + { + timer2 += TimeHandler.deltaTime * 10f; + base.transform.localScale = Vector3.one * Mathf.Lerp(m_startSize, maxSize, timer2); + yield return null; + } + yield return new WaitForSeconds(0.2f); + timer2 = 0f; + while (timer2 < 1f) + { + timer2 += TimeHandler.deltaTime * 6f; + base.transform.localScale = Vector3.one * Mathf.Lerp(maxSize, m_startSize, timer2); + yield return null; + } + base.transform.localScale = Vector3.one * m_startSize; + isBlooping = false; + } +} -- cgit v1.1-26-g67d0