From 766cdff5ffa72b65d7f106658d1603f47739b2ba Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 27 Oct 2023 11:05:14 +0800 Subject: + init --- GameCode/HoverEvent.cs | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 GameCode/HoverEvent.cs (limited to 'GameCode/HoverEvent.cs') diff --git a/GameCode/HoverEvent.cs b/GameCode/HoverEvent.cs new file mode 100644 index 0000000..6e9f332 --- /dev/null +++ b/GameCode/HoverEvent.cs @@ -0,0 +1,38 @@ +using SoundImplementation; +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.EventSystems; + +public class HoverEvent : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler +{ + public UnityEvent enterEvent; + + public UnityEvent exitEvent; + + public bool isHovered; + + public bool isSelected; + + public void OnPointerEnter(PointerEventData eventData) + { + SoundPlayerStatic.Instance.PlayButtonHover(); + enterEvent.Invoke(); + isHovered = true; + } + + public void OnPointerExit(PointerEventData eventData) + { + exitEvent.Invoke(); + isHovered = false; + } + + private void Update() + { + isSelected = EventSystem.current.currentSelectedGameObject == base.gameObject; + } + + private void OnDisable() + { + isHovered = false; + } +} -- cgit v1.1-26-g67d0