From 766cdff5ffa72b65d7f106658d1603f47739b2ba Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 27 Oct 2023 11:05:14 +0800 Subject: + init --- GameCode/ObjectShake.cs | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 GameCode/ObjectShake.cs (limited to 'GameCode/ObjectShake.cs') diff --git a/GameCode/ObjectShake.cs b/GameCode/ObjectShake.cs new file mode 100644 index 0000000..f4e8059 --- /dev/null +++ b/GameCode/ObjectShake.cs @@ -0,0 +1,29 @@ +using UnityEngine; + +public class ObjectShake : MonoBehaviour +{ + public float globalMultiplier = 1f; + + public float interval = 0.1f; + + public float movementMultiplier = 1f; + + public float rotationMultiplier = 1f; + + private float counter; + + private void Start() + { + } + + private void Update() + { + counter += TimeHandler.deltaTime; + if (counter > interval) + { + base.transform.localPosition = Random.insideUnitCircle * movementMultiplier * globalMultiplier * 0.1f; + base.transform.localEulerAngles = new Vector3(base.transform.localEulerAngles.x, base.transform.localEulerAngles.y, (float)Random.Range(-10, 10) * globalMultiplier * rotationMultiplier); + counter = 0f; + } + } +} -- cgit v1.1-26-g67d0