From 766cdff5ffa72b65d7f106658d1603f47739b2ba Mon Sep 17 00:00:00 2001
From: chai <215380520@qq.com>
Date: Fri, 27 Oct 2023 11:05:14 +0800
Subject: + init

---
 GameCode/PhysicsFunctions.cs | 16 ++++++++++++++++
 1 file changed, 16 insertions(+)
 create mode 100644 GameCode/PhysicsFunctions.cs

(limited to 'GameCode/PhysicsFunctions.cs')

diff --git a/GameCode/PhysicsFunctions.cs b/GameCode/PhysicsFunctions.cs
new file mode 100644
index 0000000..61cad4c
--- /dev/null
+++ b/GameCode/PhysicsFunctions.cs
@@ -0,0 +1,16 @@
+using UnityEngine;
+
+public class PhysicsFunctions : MonoBehaviour
+{
+	private static LayerMask mask = LayerMask.GetMask("Default", "IgnorePlayer", "IgnoreMap");
+
+	public static Vector2 ObstructionPoint(Vector2 from, Vector2 to)
+	{
+		RaycastHit2D raycastHit2D = Physics2D.Raycast(from, to - from, Vector2.Distance(from, to), mask);
+		if ((bool)raycastHit2D.transform)
+		{
+			return raycastHit2D.point;
+		}
+		return to;
+	}
+}
-- 
cgit v1.1-26-g67d0