From 766cdff5ffa72b65d7f106658d1603f47739b2ba Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 27 Oct 2023 11:05:14 +0800 Subject: + init --- GameCode/PhysicsFunctions.cs | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 GameCode/PhysicsFunctions.cs (limited to 'GameCode/PhysicsFunctions.cs') diff --git a/GameCode/PhysicsFunctions.cs b/GameCode/PhysicsFunctions.cs new file mode 100644 index 0000000..61cad4c --- /dev/null +++ b/GameCode/PhysicsFunctions.cs @@ -0,0 +1,16 @@ +using UnityEngine; + +public class PhysicsFunctions : MonoBehaviour +{ + private static LayerMask mask = LayerMask.GetMask("Default", "IgnorePlayer", "IgnoreMap"); + + public static Vector2 ObstructionPoint(Vector2 from, Vector2 to) + { + RaycastHit2D raycastHit2D = Physics2D.Raycast(from, to - from, Vector2.Distance(from, to), mask); + if ((bool)raycastHit2D.transform) + { + return raycastHit2D.point; + } + return to; + } +} -- cgit v1.1-26-g67d0