From 766cdff5ffa72b65d7f106658d1603f47739b2ba Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Fri, 27 Oct 2023 11:05:14 +0800 Subject: + init --- GameCode/SpawnObjectOnDealtDamage.cs | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 GameCode/SpawnObjectOnDealtDamage.cs (limited to 'GameCode/SpawnObjectOnDealtDamage.cs') diff --git a/GameCode/SpawnObjectOnDealtDamage.cs b/GameCode/SpawnObjectOnDealtDamage.cs new file mode 100644 index 0000000..0c4d8cf --- /dev/null +++ b/GameCode/SpawnObjectOnDealtDamage.cs @@ -0,0 +1,35 @@ +using UnityEngine; + +public class SpawnObjectOnDealtDamage : WasDealtDamageEffect +{ + public float damageNeeded = 25f; + + public float cd = 0.2f; + + public bool allowSelfDamage; + + private float time; + + private float damageDealt; + + private SpawnObjectEffect spawn; + + private void Start() + { + spawn = GetComponent(); + } + + public override void WasDealtDamage(Vector2 damage, bool selfDamage) + { + if (!selfDamage || allowSelfDamage) + { + damageDealt += damage.magnitude; + if (damageDealt > damageNeeded && Time.time > time + cd) + { + time = Time.time; + damageDealt = 0f; + spawn.DoEffect(damage); + } + } + } +} -- cgit v1.1-26-g67d0