using System; using UnityEngine; [Serializable] public class CardThemeColor { public enum CardThemeColorType { DestructiveRed, FirepowerYellow, DefensiveBlue, TechWhite, EvilPurple, PoisonGreen, NatureBrown, ColdBlue, MagicPink } public CardThemeColorType themeType; public Color targetColor; public Color bgColor; }