using Photon.Pun; using TMPro; using UnityEngine; public class OnlineNameSelect : MonoBehaviour { private TMP_InputField nameField; private void Start() { nameField = GetComponentInChildren(); nameField.text = PlayerPrefs.GetString("PlayerName", ""); PhotonNetwork.LocalPlayer.NickName = nameField.text; } public void OnChangedVal(string newVal) { PlayerPrefs.SetString("PlayerName", nameField.text); PhotonNetwork.LocalPlayer.NickName = nameField.text; } }