using TMPro; using UnityEngine; public class RegionSelector : MonoBehaviour { private TMP_Dropdown dropDown; public static string region = ""; private void Start() { dropDown = GetComponent(); region = dropDown.options[PlayerPrefs.GetInt("Region", 0)].text; dropDown.value = PlayerPrefs.GetInt("Region", 0); NetworkConnectionHandler.instance.hasRegionSelect = true; } public void OnValueChanged() { PlayerPrefs.SetInt("Region", dropDown.value); region = dropDown.options[dropDown.value].text; } }