diff options
Diffstat (limited to 'Assembly_CSharp/SFXManager.cs')
-rw-r--r-- | Assembly_CSharp/SFXManager.cs | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/Assembly_CSharp/SFXManager.cs b/Assembly_CSharp/SFXManager.cs deleted file mode 100644 index 9c972e5..0000000 --- a/Assembly_CSharp/SFXManager.cs +++ /dev/null @@ -1,158 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -public class SFXManager : MonoBehaviour -{ - public float volume = 0.5f; - - [SerializeField] - private AudioClip ballistaClip; - - [SerializeField] - private AudioClip mortarClip; - - [SerializeField] - private AudioClip teslaClip; - - [SerializeField] - private AudioClip[] explosions; - - [SerializeField] - private AudioClip biPlaneGunClip; - - [SerializeField] - private AudioClip particleCannonClip; - - [SerializeField] - private AudioClip shredderClip; - - [SerializeField] - private AudioClip[] ballistaHits; - - [SerializeField] - private AudioClip frostHitClip; - - [SerializeField] - private AudioClip shredderHitClip; - - [SerializeField] - private AudioClip[] bulletHits; - - [SerializeField] - private AudioClip particleHitClip; - - [SerializeField] - private AudioClip[] coinLongClips; - - [SerializeField] - private AudioClip[] coinShortClips; - - [SerializeField] - private AudioClip buttonClick; - - [SerializeField] - private AudioClip[] critSmall; - - [SerializeField] - private AudioClip[] critBig; - - [SerializeField] - private AudioClip cards; - - [SerializeField] - private GameObject sourceObject; - - public List<AudioPoolSource> sources = new List<AudioPoolSource>(); - - public static SFXManager instance; - - private void Awake() - { - instance = this; - } - - private void Start() - { - volume = OptionsMenu.instance.masterVolume * OptionsMenu.instance.sfxVolume; - } - - public void ButtonClick() - { - PlaySound(Sound.ButtonClick, MusicManager.instance.transform.position, MusicManager.instance.transform); - } - - public void PlaySound(Sound s, Vector3 pos) - { - PlaySound(s, pos, null); - } - - public void PlaySound(Sound s, Vector3 pos, Transform parent) - { - if (!(volume <= 0f)) - { - AudioClip clip = GetClip(s); - AudioPoolSource audioPoolSource; - if (sources.Count < 1) - { - audioPoolSource = Object.Instantiate(sourceObject).GetComponent<AudioPoolSource>(); - } - else - { - audioPoolSource = sources[0]; - sources.Remove(audioPoolSource); - } - audioPoolSource.transform.position = pos; - audioPoolSource.PlayClip(clip, volume, 0.08333f); - if (parent != null) - { - audioPoolSource.transform.parent = parent; - } - } - } - - private AudioClip GetClip(Sound s) - { - switch (s) - { - case Sound.Ballista: - return ballistaClip; - case Sound.Mortar: - return mortarClip; - case Sound.TeslaZap: - return teslaClip; - case Sound.Explosion: - return explosions[Random.Range(0, explosions.Length)]; - case Sound.BiPlaneGun: - return biPlaneGunClip; - case Sound.ParticleCannon: - return particleCannonClip; - case Sound.Shredder: - return shredderClip; - case Sound.BallistaHit: - return ballistaHits[Random.Range(0, ballistaHits.Length)]; - case Sound.FrostHit: - return frostHitClip; - case Sound.ShredderHit: - return shredderHitClip; - case Sound.BulletHit: - return bulletHits[Random.Range(0, bulletHits.Length)]; - case Sound.ParticleHit: - return particleHitClip; - case Sound.CoinLong: - return coinLongClips[Random.Range(0, coinLongClips.Length)]; - case Sound.CoinShort: - return coinShortClips[Random.Range(0, coinShortClips.Length)]; - case Sound.ButtonClick: - return buttonClick; - case Sound.CritSmall: - return critSmall[Random.Range(0, critSmall.Length)]; - case Sound.CritBig: - return critBig[Random.Range(0, critBig.Length)]; - case Sound.Cards: - return cards; - default: - Debug.LogError("No Audio Clip Found Type " + s); - return null; - } - } -} |