From 626381f061cde0c78564f6336e3131835cf20a5b Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 26 Nov 2023 23:52:30 +0800 Subject: * move --- Assembly_CSharp/IncomeGenerator.cs | 39 -------------------------------------- 1 file changed, 39 deletions(-) delete mode 100644 Assembly_CSharp/IncomeGenerator.cs (limited to 'Assembly_CSharp/IncomeGenerator.cs') diff --git a/Assembly_CSharp/IncomeGenerator.cs b/Assembly_CSharp/IncomeGenerator.cs deleted file mode 100644 index 9afd8f5..0000000 --- a/Assembly_CSharp/IncomeGenerator.cs +++ /dev/null @@ -1,39 +0,0 @@ -using UnityEngine; - -public class IncomeGenerator : MonoBehaviour -{ - public int incomePerRound; - - public float incomeTimesLevel; - - [SerializeField] - private DamageTracker.IncomeType myIncomeType; - - public int netGold { get; private set; } - - protected virtual void Start() - { - SpawnManager.instance.incomeGenerators.Add(this); - netGold = 0; - } - - public virtual void GenerateIncome() - { - int num = incomePerRound + (int)(incomeTimesLevel * (float)SpawnManager.instance.level); - if (num > 0) - { - ResourceManager.instance.AddMoney(num); - netGold += num; - DamageTracker.instance.AddIncome(myIncomeType, num); - SFXManager.instance.PlaySound(Sound.CoinShort, base.transform.position); - DamageNumber component = ObjectPool.instance.SpawnObject(ObjectPool.ObjectType.DamageNumber, base.transform.position, Quaternion.identity).GetComponent(); - component.SetText("+" + num + "g", "Grey", 1f); - component.SetHoldTime(2.5f); - } - } - - public void RemoveIncomeGeneration() - { - SpawnManager.instance.incomeGenerators.Remove(this); - } -} -- cgit v1.1-26-g67d0