From d4af52c91a717d0ee324f81ad5a673d4a6ba9207 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Mon, 27 Nov 2023 00:08:06 +0800 Subject: *move --- Assembly_CSharp/Projectile/ParticleBeam.cs | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 Assembly_CSharp/Projectile/ParticleBeam.cs (limited to 'Assembly_CSharp/Projectile/ParticleBeam.cs') diff --git a/Assembly_CSharp/Projectile/ParticleBeam.cs b/Assembly_CSharp/Projectile/ParticleBeam.cs new file mode 100644 index 0000000..6a7bf2a --- /dev/null +++ b/Assembly_CSharp/Projectile/ParticleBeam.cs @@ -0,0 +1,19 @@ +using UnityEngine; + +public class ParticleBeam : Projectile +{ + [SerializeField] + private GameObject beamTrail; + + protected override void MoveProjectile() + { + base.MoveProjectile(); + beamTrail.transform.position = base.transform.position + new Vector3(Random.Range(-1f, 1f), Random.Range(0f, 1f), Random.Range(-1f, 1f)); + } + + protected new virtual void OnHit(RaycastHit hit) + { + beamTrail.transform.position = hit.point; + base.OnHit(hit); + } +} -- cgit v1.1-26-g67d0