From 0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sat, 25 Nov 2023 18:39:02 +0800 Subject: + init --- Assembly_CSharp/TileSpawnLocation.cs | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 Assembly_CSharp/TileSpawnLocation.cs (limited to 'Assembly_CSharp/TileSpawnLocation.cs') diff --git a/Assembly_CSharp/TileSpawnLocation.cs b/Assembly_CSharp/TileSpawnLocation.cs new file mode 100644 index 0000000..e1575b1 --- /dev/null +++ b/Assembly_CSharp/TileSpawnLocation.cs @@ -0,0 +1,27 @@ +using UnityEngine; + +public class TileSpawnLocation : MonoBehaviour +{ + public int eulerAngle; + + public int posX; + + public int posY; + + private void Start() + { + SpawnManager.instance.tileSpawnUis.Add(base.gameObject); + if (SpawnManager.instance.combat) + { + base.gameObject.SetActive(value: false); + } + } + + public void SpawnTile() + { + TileManager.instance.SpawnNewTile(posX, posY, eulerAngle); + SpawnManager.instance.tileSpawnUis.Remove(base.gameObject); + SpawnManager.instance.StartNextWave(); + Object.Destroy(base.gameObject); + } +} -- cgit v1.1-26-g67d0