From 626381f061cde0c78564f6336e3131835cf20a5b Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 26 Nov 2023 23:52:30 +0800 Subject: * move --- Assembly_CSharp/TowerUnlockManager.cs | 54 ----------------------------------- 1 file changed, 54 deletions(-) delete mode 100644 Assembly_CSharp/TowerUnlockManager.cs (limited to 'Assembly_CSharp/TowerUnlockManager.cs') diff --git a/Assembly_CSharp/TowerUnlockManager.cs b/Assembly_CSharp/TowerUnlockManager.cs deleted file mode 100644 index d96b9d5..0000000 --- a/Assembly_CSharp/TowerUnlockManager.cs +++ /dev/null @@ -1,54 +0,0 @@ -using System.Collections.Generic; -using UnityEngine; - -public class TowerUnlockManager : MonoBehaviour -{ - public static TowerUnlockManager instance; - - [SerializeField] - private List unlockedTowers = new List(); - - [SerializeField] - private List unlockedBuildings = new List(); - - private void Awake() - { - instance = this; - } - - private void Start() - { - DisplayButtons(); - } - - public void UnlockTower(GameObject towerUIObject, bool isTower) - { - towerUIObject.SetActive(value: true); - if (isTower) - { - unlockedTowers.Add(towerUIObject); - } - else - { - unlockedBuildings.Add(towerUIObject); - } - DisplayButtons(); - } - - private void DisplayButtons() - { - int num = 0; - int num2 = ((unlockedBuildings.Count > 0) ? 1 : 0); - foreach (GameObject unlockedTower in unlockedTowers) - { - unlockedTower.transform.localPosition = new Vector3(num * 100 - unlockedTowers.Count * 50 + 50, 100 * num2, 0f); - num++; - } - num = 0; - foreach (GameObject unlockedBuilding in unlockedBuildings) - { - unlockedBuilding.transform.localPosition = new Vector3(num * 100 - unlockedBuildings.Count * 50 + 50, 0f, 0f); - num++; - } - } -} -- cgit v1.1-26-g67d0