From 0e63c4a2c6dec8dfa260501fb7d73750261ea7b7 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sat, 25 Nov 2023 18:39:02 +0800 Subject: + init --- Assembly_CSharp/TreasureUI.cs | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 Assembly_CSharp/TreasureUI.cs (limited to 'Assembly_CSharp/TreasureUI.cs') diff --git a/Assembly_CSharp/TreasureUI.cs b/Assembly_CSharp/TreasureUI.cs new file mode 100644 index 0000000..c0e297f --- /dev/null +++ b/Assembly_CSharp/TreasureUI.cs @@ -0,0 +1,30 @@ +using UnityEngine; + +public class TreasureUI : MonoBehaviour +{ + public GameObject myChest; + + private int cardDraw = 2; + + private void Start() + { + UIManager.instance.SetNewUI(base.gameObject); + cardDraw = 2 + PlayerPrefs.GetInt("TreasureDraw1", 0); + } + + public void Open() + { + SFXManager.instance.PlaySound(Sound.CritBig, myChest.transform.position); + for (int i = 0; i < myChest.GetComponent().numberOfDrops; i++) + { + CardManager.instance.DrawCards(cardDraw); + } + Die(); + } + + public void Die() + { + Object.Destroy(myChest); + UIManager.instance.CloseUI(base.gameObject); + } +} -- cgit v1.1-26-g67d0