From 626381f061cde0c78564f6336e3131835cf20a5b Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Sun, 26 Nov 2023 23:52:30 +0800 Subject: * move --- Assembly_CSharp/TreasureUI.cs | 30 ------------------------------ 1 file changed, 30 deletions(-) delete mode 100644 Assembly_CSharp/TreasureUI.cs (limited to 'Assembly_CSharp/TreasureUI.cs') diff --git a/Assembly_CSharp/TreasureUI.cs b/Assembly_CSharp/TreasureUI.cs deleted file mode 100644 index c0e297f..0000000 --- a/Assembly_CSharp/TreasureUI.cs +++ /dev/null @@ -1,30 +0,0 @@ -using UnityEngine; - -public class TreasureUI : MonoBehaviour -{ - public GameObject myChest; - - private int cardDraw = 2; - - private void Start() - { - UIManager.instance.SetNewUI(base.gameObject); - cardDraw = 2 + PlayerPrefs.GetInt("TreasureDraw1", 0); - } - - public void Open() - { - SFXManager.instance.PlaySound(Sound.CritBig, myChest.transform.position); - for (int i = 0; i < myChest.GetComponent().numberOfDrops; i++) - { - CardManager.instance.DrawCards(cardDraw); - } - Die(); - } - - public void Die() - { - Object.Destroy(myChest); - UIManager.instance.CloseUI(base.gameObject); - } -} -- cgit v1.1-26-g67d0