From 3fb2121cc0d00cbd42b2ca10b5dfb399a4df1a04 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 21 Mar 2024 10:28:46 +0800 Subject: *misc --- GameCode/ParticleBeam.cs | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 GameCode/ParticleBeam.cs (limited to 'GameCode/ParticleBeam.cs') diff --git a/GameCode/ParticleBeam.cs b/GameCode/ParticleBeam.cs new file mode 100644 index 0000000..6a7bf2a --- /dev/null +++ b/GameCode/ParticleBeam.cs @@ -0,0 +1,19 @@ +using UnityEngine; + +public class ParticleBeam : Projectile +{ + [SerializeField] + private GameObject beamTrail; + + protected override void MoveProjectile() + { + base.MoveProjectile(); + beamTrail.transform.position = base.transform.position + new Vector3(Random.Range(-1f, 1f), Random.Range(0f, 1f), Random.Range(-1f, 1f)); + } + + protected new virtual void OnHit(RaycastHit hit) + { + beamTrail.transform.position = hit.point; + base.OnHit(hit); + } +} -- cgit v1.1-26-g67d0