From 3fb2121cc0d00cbd42b2ca10b5dfb399a4df1a04 Mon Sep 17 00:00:00 2001 From: chai <215380520@qq.com> Date: Thu, 21 Mar 2024 10:28:46 +0800 Subject: *misc --- GameCode/TreasureUI.cs | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 GameCode/TreasureUI.cs (limited to 'GameCode/TreasureUI.cs') diff --git a/GameCode/TreasureUI.cs b/GameCode/TreasureUI.cs new file mode 100644 index 0000000..c0e297f --- /dev/null +++ b/GameCode/TreasureUI.cs @@ -0,0 +1,30 @@ +using UnityEngine; + +public class TreasureUI : MonoBehaviour +{ + public GameObject myChest; + + private int cardDraw = 2; + + private void Start() + { + UIManager.instance.SetNewUI(base.gameObject); + cardDraw = 2 + PlayerPrefs.GetInt("TreasureDraw1", 0); + } + + public void Open() + { + SFXManager.instance.PlaySound(Sound.CritBig, myChest.transform.position); + for (int i = 0; i < myChest.GetComponent().numberOfDrops; i++) + { + CardManager.instance.DrawCards(cardDraw); + } + Die(); + } + + public void Die() + { + Object.Destroy(myChest); + UIManager.instance.CloseUI(base.gameObject); + } +} -- cgit v1.1-26-g67d0