using System.Runtime.InteropServices; namespace Steamworks; [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(211)] public struct ComputeNewPlayerCompatibilityResult_t { public const int k_iCallback = 211; public EResult m_eResult; public int m_cPlayersThatDontLikeCandidate; public int m_cPlayersThatCandidateDoesntLike; public int m_cClanPlayersThatDontLikeCandidate; public CSteamID m_SteamIDCandidate; }