using System.Runtime.InteropServices; namespace Steamworks; [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(207)] public struct GSGameplayStats_t { public const int k_iCallback = 207; public EResult m_eResult; public int m_nRank; public uint m_unTotalConnects; public uint m_unTotalMinutesPlayed; }