using System.Runtime.InteropServices;

namespace Steamworks;

[StructLayout(LayoutKind.Sequential, Pack = 8)]
[CallbackIdentity(333)]
public struct GameLobbyJoinRequested_t
{
	public const int k_iCallback = 333;

	public CSteamID m_steamIDLobby;

	public CSteamID m_steamIDFriend;
}