using System; namespace Steamworks; [Serializable] public struct ISteamNetworkingConnectionSignaling { public bool SendSignal(HSteamNetConnection hConn, ref SteamNetConnectionInfo_t info, IntPtr pMsg, int cbMsg) { return NativeMethods.SteamAPI_ISteamNetworkingConnectionSignaling_SendSignal(ref this, hConn, ref info, pMsg, cbMsg); } public void Release() { NativeMethods.SteamAPI_ISteamNetworkingConnectionSignaling_Release(ref this); } }