using System.Runtime.InteropServices; namespace Steamworks; [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(509)] public struct LobbyGameCreated_t { public const int k_iCallback = 509; public ulong m_ulSteamIDLobby; public ulong m_ulSteamIDGameServer; public uint m_unIP; public ushort m_usPort; }