using System.Runtime.InteropServices; namespace Steamworks; [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(5201)] public struct SearchForGameProgressCallback_t { public const int k_iCallback = 5201; public ulong m_ullSearchID; public EResult m_eResult; public CSteamID m_lobbyID; public CSteamID m_steamIDEndedSearch; public int m_nSecondsRemainingEstimate; public int m_cPlayersSearching; }