using System; namespace Steamworks; public static class SteamInput { public static bool Init() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_Init(CSteamAPIContext.GetSteamInput()); } public static bool Shutdown() { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_Shutdown(CSteamAPIContext.GetSteamInput()); } public static void RunFrame() { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_RunFrame(CSteamAPIContext.GetSteamInput()); } public static int GetConnectedControllers(InputHandle_t[] handlesOut) { InteropHelp.TestIfAvailableClient(); if (handlesOut != null && handlesOut.Length != 16) { throw new ArgumentException("handlesOut must be the same size as Constants.STEAM_INPUT_MAX_COUNT!"); } return NativeMethods.ISteamInput_GetConnectedControllers(CSteamAPIContext.GetSteamInput(), handlesOut); } public static InputActionSetHandle_t GetActionSetHandle(string pszActionSetName) { InteropHelp.TestIfAvailableClient(); using InteropHelp.UTF8StringHandle pszActionSetName2 = new InteropHelp.UTF8StringHandle(pszActionSetName); return (InputActionSetHandle_t)NativeMethods.ISteamInput_GetActionSetHandle(CSteamAPIContext.GetSteamInput(), pszActionSetName2); } public static void ActivateActionSet(InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_ActivateActionSet(CSteamAPIContext.GetSteamInput(), inputHandle, actionSetHandle); } public static InputActionSetHandle_t GetCurrentActionSet(InputHandle_t inputHandle) { InteropHelp.TestIfAvailableClient(); return (InputActionSetHandle_t)NativeMethods.ISteamInput_GetCurrentActionSet(CSteamAPIContext.GetSteamInput(), inputHandle); } public static void ActivateActionSetLayer(InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_ActivateActionSetLayer(CSteamAPIContext.GetSteamInput(), inputHandle, actionSetLayerHandle); } public static void DeactivateActionSetLayer(InputHandle_t inputHandle, InputActionSetHandle_t actionSetLayerHandle) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_DeactivateActionSetLayer(CSteamAPIContext.GetSteamInput(), inputHandle, actionSetLayerHandle); } public static void DeactivateAllActionSetLayers(InputHandle_t inputHandle) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_DeactivateAllActionSetLayers(CSteamAPIContext.GetSteamInput(), inputHandle); } public static int GetActiveActionSetLayers(InputHandle_t inputHandle, InputActionSetHandle_t[] handlesOut) { InteropHelp.TestIfAvailableClient(); if (handlesOut != null && handlesOut.Length != 16) { throw new ArgumentException("handlesOut must be the same size as Constants.STEAM_INPUT_MAX_ACTIVE_LAYERS!"); } return NativeMethods.ISteamInput_GetActiveActionSetLayers(CSteamAPIContext.GetSteamInput(), inputHandle, handlesOut); } public static InputDigitalActionHandle_t GetDigitalActionHandle(string pszActionName) { InteropHelp.TestIfAvailableClient(); using InteropHelp.UTF8StringHandle pszActionName2 = new InteropHelp.UTF8StringHandle(pszActionName); return (InputDigitalActionHandle_t)NativeMethods.ISteamInput_GetDigitalActionHandle(CSteamAPIContext.GetSteamInput(), pszActionName2); } public static InputDigitalActionData_t GetDigitalActionData(InputHandle_t inputHandle, InputDigitalActionHandle_t digitalActionHandle) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_GetDigitalActionData(CSteamAPIContext.GetSteamInput(), inputHandle, digitalActionHandle); } public static int GetDigitalActionOrigins(InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputDigitalActionHandle_t digitalActionHandle, EInputActionOrigin[] originsOut) { InteropHelp.TestIfAvailableClient(); if (originsOut != null && originsOut.Length != 8) { throw new ArgumentException("originsOut must be the same size as Constants.STEAM_INPUT_MAX_ORIGINS!"); } return NativeMethods.ISteamInput_GetDigitalActionOrigins(CSteamAPIContext.GetSteamInput(), inputHandle, actionSetHandle, digitalActionHandle, originsOut); } public static InputAnalogActionHandle_t GetAnalogActionHandle(string pszActionName) { InteropHelp.TestIfAvailableClient(); using InteropHelp.UTF8StringHandle pszActionName2 = new InteropHelp.UTF8StringHandle(pszActionName); return (InputAnalogActionHandle_t)NativeMethods.ISteamInput_GetAnalogActionHandle(CSteamAPIContext.GetSteamInput(), pszActionName2); } public static InputAnalogActionData_t GetAnalogActionData(InputHandle_t inputHandle, InputAnalogActionHandle_t analogActionHandle) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_GetAnalogActionData(CSteamAPIContext.GetSteamInput(), inputHandle, analogActionHandle); } public static int GetAnalogActionOrigins(InputHandle_t inputHandle, InputActionSetHandle_t actionSetHandle, InputAnalogActionHandle_t analogActionHandle, EInputActionOrigin[] originsOut) { InteropHelp.TestIfAvailableClient(); if (originsOut != null && originsOut.Length != 8) { throw new ArgumentException("originsOut must be the same size as Constants.STEAM_INPUT_MAX_ORIGINS!"); } return NativeMethods.ISteamInput_GetAnalogActionOrigins(CSteamAPIContext.GetSteamInput(), inputHandle, actionSetHandle, analogActionHandle, originsOut); } public static string GetGlyphForActionOrigin(EInputActionOrigin eOrigin) { InteropHelp.TestIfAvailableClient(); return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamInput_GetGlyphForActionOrigin(CSteamAPIContext.GetSteamInput(), eOrigin)); } public static string GetStringForActionOrigin(EInputActionOrigin eOrigin) { InteropHelp.TestIfAvailableClient(); return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamInput_GetStringForActionOrigin(CSteamAPIContext.GetSteamInput(), eOrigin)); } public static void StopAnalogActionMomentum(InputHandle_t inputHandle, InputAnalogActionHandle_t eAction) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_StopAnalogActionMomentum(CSteamAPIContext.GetSteamInput(), inputHandle, eAction); } public static InputMotionData_t GetMotionData(InputHandle_t inputHandle) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_GetMotionData(CSteamAPIContext.GetSteamInput(), inputHandle); } public static void TriggerVibration(InputHandle_t inputHandle, ushort usLeftSpeed, ushort usRightSpeed) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_TriggerVibration(CSteamAPIContext.GetSteamInput(), inputHandle, usLeftSpeed, usRightSpeed); } public static void SetLEDColor(InputHandle_t inputHandle, byte nColorR, byte nColorG, byte nColorB, uint nFlags) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_SetLEDColor(CSteamAPIContext.GetSteamInput(), inputHandle, nColorR, nColorG, nColorB, nFlags); } public static void TriggerHapticPulse(InputHandle_t inputHandle, ESteamControllerPad eTargetPad, ushort usDurationMicroSec) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_TriggerHapticPulse(CSteamAPIContext.GetSteamInput(), inputHandle, eTargetPad, usDurationMicroSec); } public static void TriggerRepeatedHapticPulse(InputHandle_t inputHandle, ESteamControllerPad eTargetPad, ushort usDurationMicroSec, ushort usOffMicroSec, ushort unRepeat, uint nFlags) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamInput_TriggerRepeatedHapticPulse(CSteamAPIContext.GetSteamInput(), inputHandle, eTargetPad, usDurationMicroSec, usOffMicroSec, unRepeat, nFlags); } public static bool ShowBindingPanel(InputHandle_t inputHandle) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_ShowBindingPanel(CSteamAPIContext.GetSteamInput(), inputHandle); } public static ESteamInputType GetInputTypeForHandle(InputHandle_t inputHandle) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_GetInputTypeForHandle(CSteamAPIContext.GetSteamInput(), inputHandle); } public static InputHandle_t GetControllerForGamepadIndex(int nIndex) { InteropHelp.TestIfAvailableClient(); return (InputHandle_t)NativeMethods.ISteamInput_GetControllerForGamepadIndex(CSteamAPIContext.GetSteamInput(), nIndex); } public static int GetGamepadIndexForController(InputHandle_t ulinputHandle) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_GetGamepadIndexForController(CSteamAPIContext.GetSteamInput(), ulinputHandle); } public static string GetStringForXboxOrigin(EXboxOrigin eOrigin) { InteropHelp.TestIfAvailableClient(); return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamInput_GetStringForXboxOrigin(CSteamAPIContext.GetSteamInput(), eOrigin)); } public static string GetGlyphForXboxOrigin(EXboxOrigin eOrigin) { InteropHelp.TestIfAvailableClient(); return InteropHelp.PtrToStringUTF8(NativeMethods.ISteamInput_GetGlyphForXboxOrigin(CSteamAPIContext.GetSteamInput(), eOrigin)); } public static EInputActionOrigin GetActionOriginFromXboxOrigin(InputHandle_t inputHandle, EXboxOrigin eOrigin) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_GetActionOriginFromXboxOrigin(CSteamAPIContext.GetSteamInput(), inputHandle, eOrigin); } public static EInputActionOrigin TranslateActionOrigin(ESteamInputType eDestinationInputType, EInputActionOrigin eSourceOrigin) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_TranslateActionOrigin(CSteamAPIContext.GetSteamInput(), eDestinationInputType, eSourceOrigin); } public static bool GetDeviceBindingRevision(InputHandle_t inputHandle, out int pMajor, out int pMinor) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_GetDeviceBindingRevision(CSteamAPIContext.GetSteamInput(), inputHandle, out pMajor, out pMinor); } public static uint GetRemotePlaySessionID(InputHandle_t inputHandle) { InteropHelp.TestIfAvailableClient(); return NativeMethods.ISteamInput_GetRemotePlaySessionID(CSteamAPIContext.GetSteamInput(), inputHandle); } }