using System.Runtime.InteropServices; namespace Steamworks; [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(4703)] public struct SteamInventoryEligiblePromoItemDefIDs_t { public const int k_iCallback = 4703; public EResult m_result; public CSteamID m_steamID; public int m_numEligiblePromoItemDefs; [MarshalAs(UnmanagedType.I1)] public bool m_bCachedData; }