using System.Runtime.InteropServices; namespace Steamworks; [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(1221)] public struct SteamNetConnectionStatusChangedCallback_t { public const int k_iCallback = 1221; public HSteamNetConnection m_hConn; public SteamNetConnectionInfo_t m_info; public ESteamNetworkingConnectionState m_eOldState; }