using System.Runtime.InteropServices; namespace Steamworks; [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(3401)] public struct SteamUGCQueryCompleted_t { public const int k_iCallback = 3401; public UGCQueryHandle_t m_handle; public EResult m_eResult; public uint m_unNumResultsReturned; public uint m_unTotalMatchingResults; [MarshalAs(UnmanagedType.I1)] public bool m_bCachedData; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 256)] private byte[] m_rgchNextCursor_; public string m_rgchNextCursor { get { return InteropHelp.ByteArrayToStringUTF8(m_rgchNextCursor_); } set { InteropHelp.StringToByteArrayUTF8(value, m_rgchNextCursor_, 256); } } }