using System.Runtime.InteropServices; namespace Steamworks; [StructLayout(LayoutKind.Sequential, Pack = 8)] [CallbackIdentity(1030)] public struct TimedTrialStatus_t { public const int k_iCallback = 1030; public AppId_t m_unAppID; [MarshalAs(UnmanagedType.I1)] public bool m_bIsOffline; public uint m_unSecondsAllowed; public uint m_unSecondsPlayed; }