using System; using System.Text; using AOT; using Steamworks; using UnityEngine; [DisallowMultipleComponent] public class SteamManager : MonoBehaviour { protected static bool s_EverInitialized; protected static SteamManager s_instance; protected bool m_bInitialized; protected SteamAPIWarningMessageHook_t m_SteamAPIWarningMessageHook; protected static SteamManager Instance { get { if (s_instance == null) { return new GameObject("SteamManager").AddComponent(); } return s_instance; } } public static bool Initialized => Instance.m_bInitialized; [MonoPInvokeCallback(typeof(SteamAPIWarningMessageHook_t))] protected static void SteamAPIDebugTextHook(int nSeverity, StringBuilder pchDebugText) { Debug.LogWarning(pchDebugText); } [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] private static void InitOnPlayMode() { s_EverInitialized = false; s_instance = null; } protected virtual void Awake() { if (s_instance != null) { UnityEngine.Object.Destroy(base.gameObject); return; } s_instance = this; if (s_EverInitialized) { throw new Exception("Tried to Initialize the SteamAPI twice in one session!"); } UnityEngine.Object.DontDestroyOnLoad(base.gameObject); if (!Packsize.Test()) { Debug.LogError("[Steamworks.NET] Packsize Test returned false, the wrong version of Steamworks.NET is being run in this platform.", this); } if (!DllCheck.Test()) { Debug.LogError("[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.", this); } try { if (SteamAPI.RestartAppIfNecessary((AppId_t)1843760u)) { Application.Quit(); return; } } catch (DllNotFoundException ex) { Debug.LogError("[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location. Refer to the README for more details.\n" + ex, this); Application.Quit(); return; } m_bInitialized = SteamAPI.Init(); if (!m_bInitialized) { Debug.LogError("[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.", this); } else { s_EverInitialized = true; } } protected virtual void OnEnable() { if (s_instance == null) { s_instance = this; } if (m_bInitialized && m_SteamAPIWarningMessageHook == null) { m_SteamAPIWarningMessageHook = SteamAPIDebugTextHook; SteamClient.SetWarningMessageHook(m_SteamAPIWarningMessageHook); } } protected virtual void OnDestroy() { if (!(s_instance != this)) { s_instance = null; if (m_bInitialized) { SteamAPI.Shutdown(); } } } protected virtual void Update() { if (m_bInitialized) { SteamAPI.RunCallbacks(); } } }