From e849a07762a2feb3f124a08d50adeed52f085d5b Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 11 Jul 2020 00:29:49 +0800 Subject: =?UTF-8?q?*=E5=8A=A0internal=E5=89=8D=E7=BC=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/example/04_bloom/postprocess.c | 10 +++++----- src/example/04_bloom/preprocess.c | 2 +- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/example/04_bloom') diff --git a/src/example/04_bloom/postprocess.c b/src/example/04_bloom/postprocess.c index 1ec10e4..06cb105 100644 --- a/src/example/04_bloom/postprocess.c +++ b/src/example/04_bloom/postprocess.c @@ -19,18 +19,18 @@ static bool frag(UniformCollection* uniforms, FragmentShaderIn* in, Color32* col float off = 1 / 600.f; //blur *color = tex2d(_frag_tex, _texcoord); - vec4_scale(color, weight[0], color); + internal_vec4_scale(color, weight[0], color); Vec2 p = {0, _texcoord->y}; Color32 c; for (int i = 1; i < 5; ++i) { p.x = _texcoord->x + off * i; c = tex2d(_frag_tex, &p); - vec4_scale(&c, weight[i], &c); - vec4_add(color, &c, color); + internal_vec4_scale(&c, weight[i], &c); + internal_vec4_add(color, &c, color); p.x = _texcoord->x - off * i; c = tex2d(_frag_tex, &p); - vec4_scale(&c, weight[i], &c); - vec4_add(color, &c, color); + internal_vec4_scale(&c, weight[i], &c); + internal_vec4_add(color, &c, color); } return 1; } diff --git a/src/example/04_bloom/preprocess.c b/src/example/04_bloom/preprocess.c index def9fd8..d7d4b21 100644 --- a/src/example/04_bloom/preprocess.c +++ b/src/example/04_bloom/preprocess.c @@ -7,7 +7,7 @@ static void vert(UniformCollection* uniforms, VertexShaderIn* in, Vec4* clipcoord) { static Vec4 p; p.xyz = in->vertex->position; p.w = 1; - mat4_mulvec4(uniforms->mvp, &p, clipcoord); + internal_mat4_mulvec4(uniforms->mvp, &p, clipcoord); color_tocolor32(in->vertex->color, _color); } -- cgit v1.1-26-g67d0