From 4deff343b5fd928ae9475eedcf9b6add34b31ae2 Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 18 Jul 2020 03:43:19 +0800 Subject: -uniform collection --- src/shaders/pbr.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/shaders/pbr.c') diff --git a/src/shaders/pbr.c b/src/shaders/pbr.c index 1c74feb..8a47051 100644 --- a/src/shaders/pbr.c +++ b/src/shaders/pbr.c @@ -19,7 +19,7 @@ #define _world_tangent reg_v3_03 #define _world_bitangent reg_v3_04 -static void vert(UniformCollection* uniforms, Vertex* in, Vec4* clipcoord) { +static void vert( Vertex* in, Vec4* clipcoord) { static Vec4 p; p.xyz = in->position; p.w = 1; object2clip(&p, clipcoord); Vec3 worldnormal = mat4_mulvec3(*_object2world, in->normal); @@ -31,7 +31,7 @@ static void vert(UniformCollection* uniforms, Vertex* in, Vec4* clipcoord) { _clip_pos->y = clipcoord->w; } -static bool frag(UniformCollection* uniforms, Vec4* color) { +static bool frag( Vec4* color) { //internal_vec3_normalize(light, light); //internal_vec3_normalize(vnormal, vnormal); //float roughness = *rough; -- cgit v1.1-26-g67d0