From 4984946caf0397a13da7605bc1ee406ea7354628 Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 18 Jul 2020 03:25:53 +0800 Subject: -VertexShaderIn --- src/shaders/unlit.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/shaders/unlit.c') diff --git a/src/shaders/unlit.c b/src/shaders/unlit.c index 0b92c8c..c6a258b 100644 --- a/src/shaders/unlit.c +++ b/src/shaders/unlit.c @@ -8,13 +8,13 @@ /*varyings*/ #define rough reg_num_00 -static void vert(UniformCollection* uniforms, VertexShaderIn* in, Vec4* clipcoord) { - static Vec4 p; p.xyz = in->vertex->position; p.w = 1; +static void vert(UniformCollection* uniforms, Vertex* in, Vec4* clipcoord) { + static Vec4 p; p.xyz = in->position; p.w = 1; internal_mat4_mulvec4(uniforms->mvp, &p, clipcoord); Vec4 normal = { - in->vertex->normal.x, - in->vertex->normal.y, - in->vertex->normal.z, + in->normal.x, + in->normal.y, + in->normal.z, 1 }; Vec4 worldnormal; internal_mat4_mulvec4(object2world, &normal, &worldnormal); -- cgit v1.1-26-g67d0